gile[s] b3d parser

Example of how to parse a b3d file, for
lights and custom properties exported by
gile[s] - global illumination editor

Please note that the example is unoptimized
and may be slow on some computers.

The source code included in this distribution
may be used freely.

The textures and media can't be reused
without prior written permission from
Mikkel Fredborg, giles@frecle.net

Visit www.frecle.net/giles for more information about gile[s]
Visit www.blitzbasic.com for more information on Blitz3D